Space Race: The Card Game – Interkosmos
BGG rating
7.4

Expansion for Space Race: The Card Game

Space Race: The Card Game – Interkosmos

2018

Rules assistance for Space Race: The Card Game – Interkosmos

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 30–90 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Space Race: The Card Game – Interkosmos

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Race: The Card Game – Interkosmos is an expansion for Space Race: The Card Game released in 2018 for 1–5 players, 30–90 minutes per game, and ages 13 and up. It was designed by Jan Soukal and Michal Mikeš and its main mechanics are Hand Management, Simultaneous Action Selection, and Simulation.

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About the game

The China National Space Administration joins the competition to build the most developed space agency and claim fundamental space race achievements. In Space Race: The Card Game – Interkosmos, you can encounter Taikonauts (including Yang Liwei), launch Project 863, build Xichang Satellite Launch Center, or initiate the Heavenly Palace space program. Interkosmos adds to the base game: Chinese Space program Control Cards, making the game playable for five players A set of new Space Race cards New game mechanisms such as building cost, more attractive Breakthrough competition, and further integration of Control Cards into the gameplay Additional frontiers to cross in the form of Achievements, a new card type to claim

Questions and answers

Space Race: The Card Game – Interkosmos supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.