Space Station Zemo
BGG rank
BGG #18,507
BGG rating
6.7

Space Station Zemo

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Rules assistance for Space Station Zemo

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45 min
  • 10+
  • Complexity 1.8/5

Rules assistant for Space Station Zemo

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Station Zemo is a board game released in 1998 for 2–5 players, 45 minutes per game, and ages 10 and up. It was designed by Jeff Hannes and Tom Slizewski and its main mechanics are Variable Player Powers and Campaign / Battle Card Driven.

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About the game

The game Space Station Zemo is a rare game published in September 1998 by Inquest Magazine (issue #41). Some assembly and dice were required to play, the game was not complete when purchased. The game takes place on the Space Station Zemo. From the Rules/description: "Zemo: the final frontier. These are the escapades of the inhabitants of Space Station Zemo. Their mission: to boldy blow up where no one has blown up before-- or to get the hell of the station before it explodes..." There are five different characters the players can pick or choose randomly. Chuckie the Zombie, Floyd the Droid, Mush the Abomination, Pete the Cook, and The Rats. The players attempt to find the security card, set the controls to their password, and escape the station before it blows up. Killing all the other people also works.

Questions and answers

Space Station Zemo supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.