Space Station Zero
BGG rank
BGG #13,903
BGG rating
7.7

Space Station Zero

2022

Rules assistance for Space Station Zero

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–180 min
  • 12+
  • Complexity 3.0/5

For 1 player

Rules assistant for Space Station Zero

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Station Zero is a board game released in 2022 for 1–4 players, 60–180 minutes per game, and ages 12 and up. It was designed by Adam Loper and Vincent R. Venturella and its main mechanics are Cooperative Game and Solo / Solitaire Game.

Expansions

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About the game

Welcome to Space Station Zero, a miniatures-agnostic tabletop wargame where you and your friends explore the hidden depths of the ancient station to uncover its darkest secrets... and perhaps survive. Designed to play solo, co-op, or as an adversarial skirmish game, Space Station Zero is created by Adam Loper and Vincent Venturella for 1-4 players Use any sci-fi miniatures you'd like to explore the massive and mysterious space station you and your crew have found yourselves in after an unsuccessful hyperspace jump. Enjoy a deep campaign system with a branching mission structure and overcome all challenges - and learn the truth of Space Station Zero. The players gather 5-9 miniatures to be their crew, building stats for each one based on the type of crew chosen (Medical, Science, War, Shipping, Pirate, Exploration). This crew is used to explore the unknown sections of Space Station Zero. Each turn or challenge represents exploring one compartment of the station and contains varying opponents or environmental dangers that must be overcome (some chosen by random die rolls). Rolling for each activation, the player moves their crew into the compartment. If activation fails, the AI opponent then begins to move against the player. Once the challenge is overcome there is a choice of next challenge. This branching adventure moves through the two dozen challenges allowing for a different experience each game. The game can end horrifically with the death of the entire crew (permadeath is a real thing in this game), or the crew can come to the end of their particular branching narrative. A winning play of Space Station Zero is accomplished by successfully overcoming each challenge along the branching path that unfolds during the course of the campaign.

Questions and answers

Space Station Zero supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.