Spinnengift und Krötenschleim
BGG rank
BGG #20,232
BGG rating
6.0

Spinnengift und Krötenschleim

2012

Rules assistance for Spinnengift und Krötenschleim

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20 min
  • 6+
  • Complexity 1.4/5

Rules assistant for Spinnengift und Krötenschleim

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Answers come from the official rulebook, with the page to check.

Spinnengift und Krötenschleim is a board game released in 2012 for 2–4 players, 20 minutes per game, and ages 6 and up. It was designed by Klaus Teuber and its main mechanics are Memory.

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About the game

Game description from the publisher: A goblin is loose in the witches' kitchen, and he's turned everything on its head. Where's the skunk cabbage now? What happened to the tangleroot? And where did those mouse droppings drop off to? The witches are pulling out their hair trying to find everything! In Spinnengift und Krötenschleim ("Spider Venom and Toad Slime"), all the players need to remember where to find the individual ingredients. Whoever finds the right ingredients may add a chip to the magic cauldron, and chip by chip that cauldron will fill – then the monsters will appear! In the end, whoever has the most witch orders and monsters wins.

Mechanics

Designers

Publishers

  • KOSMOS

Questions and answers

Spinnengift und Krötenschleim supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.