
- BGG rank
- BGG #17,209
- BGG rating
- 6.6
Connec'Team
- 3–6 players
- 10–20 min
- Complexity 2.0/5
- 2020

2026
Rules assistance for Spooky Tower
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Spooky Tower is a board game released in 2026 for 2–4 players, 15–30 minutes per game, and ages 8 and up. It was designed by Corentin Lebrat and Jonathan Favre-Godal and its main mechanics are Race, Push Your Luck, and Dice Rolling.
In Spooky Tower, ghosts have escaped from the tower to invade the town. For centuries, a powerful amulet has kept ghosts prisoner in the old clock tower. But today, the amulet shattered and the ghosts escaped! Invisible to the naked eye, the only way to trap the ghosts is by taking photos of them. At nighttime, explore the town with your camera. Capture the hidden ghosts or mend the amulet to restore the protection spell and save the town from terror. On your turn, roll dice and, depending on the result, take one of these two actions: take a card or flip your cards. Apply any revealed effects and check if you captured a ghost. The first player to capture 5 Ghosts or collect 3 Amulet fragments wins the game! -description from publisher
Spooky Tower supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Spooky Tower is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spooky Tower for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spooky Tower has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spooky Tower belongs to these categories: Horror. Its main mechanics are Race, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spooky Tower are: Corentin Lebrat and Jonathan Favre-Godal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spooky Tower as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.