Spy vs Spy
BGG rank
BGG #25,217
BGG rating
5.7

Spy vs Spy

1986

Rules assistance for Spy vs Spy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 10+
  • Complexity 1.4/5

For 2 players

Rules assistant for Spy vs Spy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spy vs Spy is a board game released in 1986 for 2–4 players, 90 minutes per game, and ages 10 and up. It was designed by Michael Gray and its main mechanics are Tile Placement and Pick-up and Deliver.

Similar games

About the game

The object of the game is to build tunnels to bombs and bring them back to your home base. The bombs have various effects hidden on their base. The tunnels are built through tile laying, so each player (best played with four) digs furiously from his manhole in the corner towards the bombs, hoping to reach 'em first. If you connect tunnels, then you'll be able to try to steal another player's bomb before he brings it home. The basic turn goes like this: First, you move your pawn to another tunnel tile. Second, if you ended up or started on a bomb, test (with a special die) to see if it blows up. Third, draw a tunnel tile (you have a hand of four) and play one. Finally, if you get a bomb home safely, read its message. In addition to the tunnel tiles, there are white, black and grey spy tiles. They are used to block tunnel tiles (each tunnel tile has a little black or white spy drawn in its middle, so you can play a White Spy only on black tunnel tiles and vice-versa; the Grey Spy can be played on either). Spy vs Spy is not be to be confused with Spion & Spion, an entirely different game by the same publisher and credited to Alex Randolph .

Designers

Publishers

  • Milton Bradley
  • MB Spiele

Questions and answers

Spy vs Spy supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.