
- BGG rank
- BGG #3,533
- BGG rating
- 7.2
Storm Over Arnhem
- 2 players
- 300 min
- Complexity 2.9/5
- 1981

Rules assistance for Squad Leader Scenarios 81-90
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Squad Leader Scenarios 81-90 is an expansion for Squad Leader released in 1982 for 2 players, 200 minutes per game, and ages 14 and up. It was designed by Courtney F. Allen and Andy Bagley and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
From the back of the Booklet: "Squad Leader, Avalon Hill's game of tactical combat in the second world war, together with its companion games Cross of Iron, Crescendo of Doom and GI, Anvil of Victory, is one of the most popular wargames of all time. Now, World Wide Wargamers, in association with Avalon Hill, offer 10 more scenarios for the Squad Leader series. These varied and exciting scenarios include commando raids, bitter rearguard actions, combat in the snowy wastes of the north, river assaults and much more. Designed by Andy Bagley, Simon Haines, and Courtney Allen, doyen of SL scenario designers, these scenarios have been specially created to capture the fullest excitement of Squad Leader, Cross of Iron, Crescendo of Doom and GI, Anvil of Victory." The following scenarios are included: 81: A BRIDGE TOO NEAR; April 21st, 1940; Verdal, Central Norway 82: TO LOSE A BATTLE; May 16th, 1940; Clairfayts, France 83: THE FINAL ATTEMPT; May 22nd, 1940; Cambrai, France 84: LE PARADIS; May 26th, 1940; Le Paradis, France 85: THE FAR BANK; July 7th, Ulla, Russia 86: RAID ON VAAGSO; December 27th, 1941; South Vaagso, Norway 87: THE BRUNEVAL RAID; February 28, 1942; Channel Coast 88: THE BACKWATER OF WAR; May 6th, 1942; Near Kestenga, Northern Russia 89: CHERKASSKOYE; July 5th, 1943; Cherkasskoye, Russia 90: THE BRIDGE AT KANEV; September 23rd, 1943; Kanev, Russia This collection of scenarios had a lower standard of production than the original in-box sets. The actual games tried to set some more novel scenarios. The Raid on Bruneval being particualrly good.
Squad Leader Scenarios 81-90 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Squad Leader Scenarios 81-90 is 200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Squad Leader Scenarios 81-90 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Squad Leader Scenarios 81-90 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Squad Leader Scenarios 81-90 are: Courtney F. Allen and Andy Bagley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Squad Leader Scenarios 81-90 as an expansion for Squad Leader. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Squad Leader to use it. Check that your edition of Squad Leader is compatible, as some expansions were revised between editions.