S'quarrels: A Game of Absolute Nuts
BGG rank
BGG #20,739
BGG rating
5.9

S'quarrels: A Game of Absolute Nuts

2007

Rules assistance for S'quarrels: A Game of Absolute Nuts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 7+
  • Complexity 1.2/5

Rules assistant for S'quarrels: A Game of Absolute Nuts

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Answers come from the official rulebook, with the page to check.

S'quarrels: A Game of Absolute Nuts is a board game released in 2007 for 2–6 players, 20 minutes per game, and ages 7 and up. It was designed by Bryan R. Lovell and its main mechanics are Hand Management and Set Collection.

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About the game

Under a nearby acorn tree embark in the rigorous task of collecting acorns before winter sets in. Other Squirrels are all trying to take them before you do. Whirlwinds, Ambushing, Quarreling, and Hoarding are all just part of the fun. Get the coveted Gold Acorn but watch out for the dreaded Rotten Acorn. The more acorns you get the better chance you have of surviving winter! The player to store the most acorns when winter finally comes WINS! S'Quarrels is designed for playing in groups of 2 to 6 players.

Categories

Publishers

  • Home Lantern Games, LLC

Questions and answers

S'quarrels: A Game of Absolute Nuts supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.