
- BGG rank
- BGG #268
- BGG rating
- 7.8
Star Realms: Colony Wars
- 2 players
- 20 min
- Complexity 1.9/5
- 2015

Rules assistance for Star Realms: Command Deck – The Pact
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Realms: Command Deck – The Pact is an expansion for Star Realms released in 2018 for 2–4 players and ages 12 and up. It was designed by Robert Dougherty and Darwin Kastle and its main mechanics are Deck, Bag, and Pool Building.
Commander decks In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity. Features of each of these 18 card packs: Allows you to play as a Legendary Commander in the Star Realms universe. For use with Frontiers or any other Star Realms set. A Legendary Commander card which shows your Commander's hand size and starting Authority. 2 new, easy to use score cards. 2 Gambit cards, unique to your Commander. A mighty 8-cost mega-ship. Your Commander’s custom 12-card starting deck, that includes new cards from your Commander’s two favored factions. With this powerful deck you will be able to battle against other commanders, or play as raid boss taking on multiple opponents playing standard decks.
Star Realms: Command Deck – The Pact supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Star Realms: Command Deck – The Pact for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Realms: Command Deck – The Pact has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Realms: Command Deck – The Pact belongs to these categories: Card Game, Science Fiction, and Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Realms: Command Deck – The Pact are: Robert Dougherty and Darwin Kastle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Realms: Command Deck – The Pact as an expansion for Star Realms. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Realms to use it. Check that your edition of Star Realms is compatible, as some expansions were revised between editions.