Star Realms: United – Command
BGG rating
7.8

Expansion for Star Realms

Star Realms: United – Command

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Rules assistance for Star Realms: United – Command

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 20 min
  • 12+
  • Complexity 1.9/5

Rules assistant for Star Realms: United – Command

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Realms: United – Command is an expansion for Star Realms released in 2016 for 2 players and ages 12 and up. It was designed by Robert Dougherty and Darwin Kastle and its main mechanics are Take That, Open Drafting, and Deck, Bag, and Pool Building.

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About the game

Star Realms: United is an expansion for Star Realms that's packaged in four non-random booster packs (Assault, Command, Missions and Heroes), with each booster pack containing twelve new game cards and a rules card. This pack includes the following cards: Coalition Freighter x2 Coalition Fortress Alliance Frigate x2 Alliance Landing Assault Pod x2 Unity Station Unity Fighter x2 Union Cluster "Faction Pairs" rules card.

Editions

  • Star Realms: United – CommandenWise Wizard Games2016
  • Star Realms: United – DowództwoplIUVI Games, Wise Wizard Games2021
  • Star Realms: United – MandoesDevir2019
  • Star Realms: United – CommandfrIELLO2018

Questions and answers

Star Realms: United – Command supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.