
- BGG rating
- 6.5
Star Scrappers: Cave-in – Legendary Mercenaries
- 2–4 players
- 45–75 min
- 2021

2018
Rules assistance for Star Scrappers: Cave-in
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Scrappers: Cave-in is a board game released in 2018 for 2–4 players, 45–75 minutes per game, and ages 12 and up. It was designed by Filip Miłuński and Jan Zalewski and its main mechanics are Hand Management, Take That, and Set Collection.
Star Scrappers: Cave-in is a game for 2-4 players who take roles of Galactic entrepreneurs, rival mining bosses who compete in this difficult, sometimes even merciless industry. Your job is to excavate the Hexis crystals. The goal of the game is to get as many victory points as possible before the mine collapses! To overcome your competition you will have to recruit mercenary laborers, use their skills, and collect precious artefacts. However, you’ll have to keep looking over your shoulder! Your competition is only waiting for a chance to buy your trusted men off and steal the bounty from under your nose! Every turn you can perform two out of four possible actions: recruiting mercenaries sending mercenaries to collect crystals sending mercenaries to find artefacts using special action of a chosen mercenary Star Scrappers: Cave-in can be described as a "discard-building game". With every action, players put mercenaries into their discard. Now, the order of the discard also matters because your top discarded card gives you a special action at the beginning of your next turn. But beware! If your discard grows too interesting, another player may forfeit their entire turn just to steal the discard from you! The player that collects most Victory Points wins, and that can be achieved in few ways: each crystal gives some VP some artefacts boost your crystal collection sets of fractions' symbols protect your fraction trophy and try to steal other players trophies Last but not least, remember – it doesn’t matter who is the best miner but the best schemer!
Star Scrappers: Cave-in supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Scrappers: Cave-in is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Scrappers: Cave-in for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Scrappers: Cave-in has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Scrappers: Cave-in belongs to these categories: Card Game and Science Fiction. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Scrappers: Cave-in are: Filip Miłuński and Jan Zalewski. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Scrappers: Cave-in as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.