Star Trek: Ascendancy – Vulcan High Command
BGG rating
8.1

Expansion for Star Trek: Ascendancy

Star Trek: Ascendancy – Vulcan High Command

2019

Rules assistance for Star Trek: Ascendancy – Vulcan High Command

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–4 players
  • 90–180 min
  • 14+
  • Complexity 3.3/5

Rules assistant for Star Trek: Ascendancy – Vulcan High Command

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek: Ascendancy – Vulcan High Command is an expansion for Star Trek: Ascendancy released in 2019 for 3–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by John Kovaleski, Sean Sweigart, and Aaron Dill and its main mechanics are Variable Player Powers, Trading, and Dice Rolling.

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About the game

The Vulcan High Command adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: Ascendancy.

Questions and answers

Star Trek: Ascendancy – Vulcan High Command supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.