
- BGG rating
- 7.5
Star Trek Deck Building Game: The Next Generation – Release Date Ad Card – Jean-Luc Picard
- 2–5 players
- 75 min
- Complexity 2.5/5
- 2011

2011
Rules assistance for Star Trek Deck Building Game: The Next Generation
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Star Trek Deck Building Game: The Next Generation is a board game released in 2011 for 2–5 players, 60–90 minutes per game, and ages 13 and up. It was designed by Alex Bykov and its main mechanics are Cooperative Game, Team-Based Game, and Open Drafting.
In Star Trek [Deck Building Game]: The Next Generation, players take on the role of Captain of a salvaged Starship. They will search for new allies such as Picard, Data, and other famous Characters. They will Explore space to complete Missions, Encounter Events, and meet Starships that could be friend or foe. The game features three separate scenarios of play: Explorations [Free For All]: Explore Space to complete Missions, Encounter Events, and Engage Starships. Borg Invasion [Cooperative]: The Borg have come to Assimilate you and everything you know. Band together with your fellow Captains to defend your world and fend off the Borg. Klingon Civil War [Teams]: A rift in power has been created in the Klingon Empire. Form an alliance, gather support, and defeat your enemies to obtain control of the Empire. The goal of each game varies. While some simply require a point threshold, another game's goal might be to simply survive. Integrates with: Star Trek Deck Building Game: The Next Generation – Next Phase Star Trek Deck Building Game: The Original Series
Star Trek Deck Building Game: The Next Generation supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Trek Deck Building Game: The Next Generation is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Trek Deck Building Game: The Next Generation for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek Deck Building Game: The Next Generation has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Trek Deck Building Game: The Next Generation belongs to these categories: Card Game, Movies / TV / Radio theme, and Exploration. Its main mechanics are Cooperative Game, Team-Based Game, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Trek Deck Building Game: The Next Generation are: Alex Bykov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek Deck Building Game: The Next Generation as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.