
- BGG rank
- BGG #9,844
- BGG rating
- 6.6
Sonic Super Teams
- 2–4 players
- 20–40 min
- Complexity 1.1/5
- 2022

2025
Rules assistance for Star Wars: Super Teams
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Wars: Super Teams is a board game released in 2025 for 2–4 players, 30 minutes per game, and ages 7 and up. It was designed by Max Gerchambeau and its main mechanics are Take That, Race, and Team-Based Game.
Star Wars: Super Teams is a racing game full of fun and strategy for the whole family. You'll compete with your team on a track full of obstacles and bonuses. By strategically using your movement cards, you'll have to try to get your starships to the finish line first and slow down your opponents by sending them into asteroid fields and maw spaces. Can you lead your team of the X-Wing and Millennium Falcon, the Star Destroyer and Death Star, the Tie Fighter and Advanced Tie Fighter, or the Jedi Starfighter and Tantive IV to victory?
Star Wars: Super Teams supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Wars: Super Teams is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Wars: Super Teams for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Wars: Super Teams has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Wars: Super Teams belongs to these categories: Movies / TV / Radio theme, Science Fiction, and Space Exploration. Its main mechanics are Take That, Race, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Wars: Super Teams are: Max Gerchambeau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Wars: Super Teams as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.