
- BGG rank
- BGG #379
- BGG rating
- 7.6
Arcadia Quest
- 2–4 players
- 60 min
- Complexity 2.5/5
- 2014

Rules assistance for Starcadia Quest: ARRRmada
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Starcadia Quest: ARRRmada is an expansion for Starcadia Quest released in 2020 for 2–4 players, 60 minutes per game, and ages 14 and up. It was designed by Eric M. Lang, Guilherme Goulart, Thiago Aranha, Fred Perret, and Leo Almeida and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
ARRRmada is a modular expansion that can be plugged into and played with any other Starcadia scenario - but players must be extra careful when facing Pirates: for each Pirate Assault card that is activated while any Pirates are on the board, they will steal away some of the Upgrade tokens that would have otherwise been available loot for players! Featuring a brand new Campaign with 6 new Scenarios against Captain Wet Willy and his mates, new Upgrade tokens and 3 new Game Tiles, ARRRmada offers a ton of new content to your Starcadia experience! Contains: - Rulebook - Campaign Sheet Pad - 12 Highly-Detailed Plastic Miniatures - 39 Cards - 20+ Tokens - 3 Game Tiles - Pirate Ship Dashboard
Starcadia Quest: ARRRmada supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Starcadia Quest: ARRRmada is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Starcadia Quest: ARRRmada for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Starcadia Quest: ARRRmada has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Starcadia Quest: ARRRmada belongs to these categories: Fighting, Adventure, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Starcadia Quest: ARRRmada are: Eric M. Lang, Guilherme Goulart, Thiago Aranha, Fred Perret, and Leo Almeida. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Starcadia Quest: ARRRmada as an expansion for Starcadia Quest. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Starcadia Quest to use it. Check that your edition of Starcadia Quest is compatible, as some expansions were revised between editions.