
- BGG rank
- BGG #3,963
- BGG rating
- 7.1
Terminus
- 1–5 players
- 90–180 min
- Complexity 3.8/5
- 2024

Rules assistance for Starship Interstellar: Stretch Goals Box
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Starship Interstellar: Stretch Goals Box is an expansion for Starship Interstellar released in 2024 for 1–4 players, 150 minutes per game, and ages 14 and up. It was designed by Andrea Crespi and Davide Calza and its main mechanics are Point to Point Movement, Worker Placement, and Resource to Move.
Exclusive Stretch Goals of Starship Interstellar which include: Module Leaders: 5 Interstellar Module Leaders which allow player to unlock special technologies and effects. Alternative Suns: 2 Alternative Sun Boards showing 3 Alternative Suns (printed on both sides). In the Alternative Suns variant, the players will find themselves in new situations where they will have to pay more attention to the Solar Spiral and the events linked to our Sun. Special Solar Events: 20 new Solar Event Tokens. When you use the Special Solar Events variant, there will be even more pressure on the World Government, as they will have a greater impact on the building of the Interstellar and on the search for the best route to Trappist. Blue Print: A 93x35x14 inches poster that can also be used as a play board when one sector of the colossal Starship Interstellar. —description from the publisher
Starship Interstellar: Stretch Goals Box supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Starship Interstellar: Stretch Goals Box is 150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Starship Interstellar: Stretch Goals Box for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Starship Interstellar: Stretch Goals Box belongs to these categories: Exploration, Transportation, and Expansion for Base-game. Its main mechanics are Point to Point Movement, Worker Placement, and Resource to Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Starship Interstellar: Stretch Goals Box are: Andrea Crespi and Davide Calza. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Starship Interstellar: Stretch Goals Box as an expansion for Starship Interstellar. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Starship Interstellar to use it. Check that your edition of Starship Interstellar is compatible, as some expansions were revised between editions.