
- BGG rank
- BGG #9,082
- BGG rating
- 6.3
Easter Island
- 2 players
- 20 min
- Complexity 2.3/5
- 2006

2006
Rules assistance for Stixx
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stixx is a board game released in 2006 for 2–4 players and ages 7 and up. It was designed by Odet L'Homer.
Stixx is an abstract strategy/bluffing game, where the main goal is to obtain as many stixx of your own color as possible, while preventing opposing players from doing the same. Each player picks a color token at the beginning and keeps it secret. During a turn, a player can do one of three things 1) obtain a stixx touching the single grey stixx, 2) reveal their color and pick up two stixx, or 3) guess another player's secret color and, if correct, collect two stixx. If the player guesses wrong, she loses her turn. The winner is the person who has the most stixx in their color, with tie breakers going to the player with the most stixx of one other color, and then the player who's secret color was revealed last.
Stixx supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Stixx for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stixx has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Stixx belongs to these categories: Abstract Strategy. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Stixx and want something comparable for your next game night.
The credited designers of Stixx are: Odet L'Homer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stixx as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.