
- BGG rank
- BGG #3,481
- BGG rating
- 7.3
Strange World Above the Clouds
2024
Rules assistance for Strange World Above the Clouds
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 10–20 min
- 10+
- Complexity 2.0/5
For 1 player

Rules assistant for Strange World Above the Clouds
What would you like to know?
Answers come from the official rulebook, with the page to check.
Strange World Above the Clouds is a board game released in 2024 for 1–4 players, 10–20 minutes per game, and ages 10 and up. It was designed by Florian Grenier and its main mechanics are Tile Placement and Closed Drafting.
About the game
Create a strange world inhabited by puzzling creatures. At each creation restriction mistake, dangerous Tzimimes will appear. Obtain the most Stars as you create a world made of 16 cards as you watch for the Tzimimes trying to devour your cards. Each player has a game area in front of them. It is forbidden to play cards in any opponents area. Each turn, draft 3 cards then play, alternatively, your cards, one by one in your world, orthogonally adjacent to a card that was previously played in your game area. Several types of lands have playing restrictions. If they are not met, the card is played face down, Tzimimes side facing up and do not score any Star at the end of the game. Other lands have binding play effects. Some cards will add vertical and horizontal scoring. In Strange World, you have to do your best with the worst. Indeed, with a tight draft of 3 cards, your opponents will certainly give you cards that are not so simple to play in your game area. But from the optimisation of these restrictions comes the gaming fun. —description from the designer
Categories
Mechanics
Designers
Publishers
- Gémklub
- PaperGames (III)
- Board Game Circus
- GRRRE Games
- Rocket Lemon Games
Questions and answers
Strange World Above the Clouds supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Strange World Above the Clouds is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Strange World Above the Clouds for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Strange World Above the Clouds has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Strange World Above the Clouds belongs to these categories: Card Game, Puzzle, and City Building. Its main mechanics are Tile Placement and Closed Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Strange World Above the Clouds are: Florian Grenier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Strange World Above the Clouds as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.