Sub Terra
BGG rank
BGG #791
BGG rating
7.4

Sub Terra

2017

Rules assistance for Sub Terra

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 60 min
  • 10+
  • Complexity 2.1/5

For 1 player

Rules assistant for Sub Terra

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sub Terra is a board game released in 2017 for 1–6 players, 60 minutes per game, and ages 10 and up. It was designed by Tim Pinder and its main mechanics are Variable Player Powers, Push Your Luck, and Dice Rolling.

Expansions

Similar games

About the game

Description from the publisher: A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them... In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily. New tiles are placed from a randomised stack of cave features, which determines whether you'll be hit with a dead end or a range of new options. At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below. These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly.

Designers

Publishers

  • NeoTroy Games
  • Schwerkraft-Verlag
  • Nuts! Publishing
  • Second Gate Games
  • Inside the Box Board Games LLP (ITB)
  • Naylor Games

Questions and answers

Sub Terra supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.