
- BGG rating
- 7.7
Rules assistance for Summit: The Board Game – Teams
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–6 players
- 40–150 min
- 13+
- Complexity 2.0/5

Rules assistant for Summit: The Board Game – Teams
What would you like to know?
Answers come from the official rulebook, with the page to check.
Summit: The Board Game – Teams is an expansion for Summit: The Board Game released in 2019 for 2–6 players, 40–150 minutes per game, and ages 13 and up. It was designed by Conor McGoey and its main mechanics are Variable Player Powers, Take That, and Player Elimination.
About the game
The Teams expansion will allow players to enjoy Summit in either the competitive or Cooperative mode while working together with a teammate. No longer a straight take-that or survival game, players will have to plan and work together to make sure their flag remains planted at the Summit, and at least one lives to tell the tale. With new player boards, cards (Item, Event and Karma), and square "climbing ladder" tiles, the Teams expansion is guaranteed to add more depth of strategy, player interaction and more stories you will never forget. —description from the publisher
Mechanics
Designers
Publishers
- Schwerkraft-Verlag
- Inside Up Games
Questions and answers
Summit: The Board Game – Teams supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Summit: The Board Game – Teams is 40–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Summit: The Board Game – Teams for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Summit: The Board Game – Teams has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Summit: The Board Game – Teams belongs to these categories: Racing, Expansion for Base-game, and Environmental. Its main mechanics are Variable Player Powers, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Summit: The Board Game – Teams are: Conor McGoey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Summit: The Board Game – Teams as an expansion for Summit: The Board Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Summit: The Board Game to use it. Check that your edition of Summit: The Board Game is compatible, as some expansions were revised between editions.