
- BGG rank
- BGG #9,322
- BGG rating
- 6.6
One Card Wonder
- 2–6 players
- 30 min
- Complexity 1.5/5
- 2022

Rules assistance for Supertall: Spires
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Supertall: Spires is an expansion for Supertall released in 2019 for 2–3 players, 20 minutes per game, and ages 8 and up. It was designed by Nathaniel Levan and its main mechanics are Hand Management, Take That, and Set Collection.
Add height and value to your towers with spires of all types. This expansion adds 6 Spire cards to add height and value to your skyscraper design. At the start of the game, randomly choose 1 more than the number of players. Spires can be claimed by any skyscraper that meets the requirement. They are treated like other floor cards and can be moved around after claimed. At the end of the game, each spire scores 3 bonus points if its requirement is still met. Released in the May 2019 Board Game of the Month Club $10+ package.
Supertall: Spires supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Supertall: Spires is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Supertall: Spires for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Supertall: Spires belongs to these categories: Card Game, City Building, and Expansion for Base-game. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Supertall: Spires are: Nathaniel Levan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Supertall: Spires as an expansion for Supertall. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Supertall to use it. Check that your edition of Supertall is compatible, as some expansions were revised between editions.