
- BGG rank
- BGG #466
- BGG rating
- 8.0
Zenith
- 2–4 players
- 25–35 min
- Complexity 2.3/5
- 2025

Expansion for Supervillain: This Galaxy Is Mine!
Rules assistance for Supervillain: This Galaxy Is Mine! – Henchmen Expansion
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Supervillain: This Galaxy Is Mine! – Henchmen Expansion is an expansion for Supervillain: This Galaxy Is Mine! released in 2018 for 2–4 players, 30–60 minutes per game, and ages 12 and up. It was designed by Anton Lozovskiy and its main mechanics are Hand Management and Area Majority / Influence.
I love minions. They are indispensable cogs in the machine of my villainous ambitions — but they aren't too smart. You have to watch the minions all the time because otherwise they would screw up everything. I got sick and tired of this. I wish I had loyal assistants able to chasten the minions, twist the asteroids' tails, and bring me coffee in bed... Well, perhaps, that's not necessary. But in our galaxy, everybody with a head on their shoulders fancies themselves a villain. Where to find quick-witted servants? Luckily, the League of Villains has come to aid just in time. They have assembled a portal to another dimension inhabited by best henchmen in the universe and vowed to open it once per season. I hope they are not lying. So all I can do now is wait! And rig the portal with explosives, of course, to prevent other villains from laying hands on what is rightfully mine! The Henchmen Expansion for Supervillain: This Galaxy Is Mine! gives you figures that are head and shoulders above ordinary minions. In the hands of a skilled villain, each henchman is able to reverse the course of the intergalactic battle! At the start of the game, you shuffle the "Unstable Portal" card in the domination deck along with "Secret Facilities". Sooner or later, some player draws "Unstable Portal" , and when this happens, each villain takes a henchman card, which includes three abilities from which to choose. You can play any one of those abilities, then you place the henchman card in the discard pile. The two upper abilities of a henchman card are played strictly in accordance with the minion ops rules. Furthermore, using a henchman is considered playing minion ops. Therefore, during your turn, you may either play one of the two upper henchman's abilities or a regular minion ops (along with any number of swift minion ops). As for the lower ability on a henchman card, it is played as swift minion ops. It's much weaker than any of the two upper abilities, yet comes in handy sometimes! —description from the publisher
Supervillain: This Galaxy Is Mine! – Henchmen Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Supervillain: This Galaxy Is Mine! – Henchmen Expansion is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Supervillain: This Galaxy Is Mine! – Henchmen Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Supervillain: This Galaxy Is Mine! – Henchmen Expansion has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Supervillain: This Galaxy Is Mine! – Henchmen Expansion belongs to these categories: Card Game and Science Fiction. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Supervillain: This Galaxy Is Mine! – Henchmen Expansion are: Anton Lozovskiy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Supervillain: This Galaxy Is Mine! – Henchmen Expansion as an expansion for Supervillain: This Galaxy Is Mine!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Supervillain: This Galaxy Is Mine! to use it. Check that your edition of Supervillain: This Galaxy Is Mine! is compatible, as some expansions were revised between editions.