
- BGG rank
- BGG #3,580
- BGG rating
- 6.4
Queen's Necklace
- 2–4 players
- 30–45 min
- Complexity 1.9/5
- 2003

2018
Rules assistance for Symphony No.9
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Symphony No.9 is a board game released in 2018 for 2–4 players, 60–75 minutes per game, and ages 15 and up. It was designed by Frank Liu and Hung-Yang Shen and its main mechanics are Set Collection, Commodity Speculation, and Betting and Bluffing.
In Symphony No.9, players are the rich nobles of the 18th century. You will be the patron to various different musicians, and in return, you will gain ownership to their works. Players will take turns taking donation cubes from 6 different musicians. Donation cubes are taken from a career track, which will reveal spaces that change the current reputation of each musician. Each space on the track also represents their remaining life and will die when all cubes are removed. Then the player who is currently the major patron to each musician will discard donation cubes to acquire a Composition tile from him. Every musician will have a different method of scoring for their Composition tiles. Then adjust the Popularity Ranking of all 6 musicians according to their relative reputation. At the final phase of each round, players will blindly donate money to the Royal Concert, and the combined total will decide which musicians are invited to perform. A successful concert will earn money for the patrons of the performers, which is the main source of income. Can you become the most prosperous patron during the age of musicians? Will you work them to death and hold on to their final masterpiece? Or will you have to sell your belongings to provide for their talents? Enjoy showing off your wealth in the slightly historical game of Symphony No.9.at time.
Symphony No.9 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Symphony No.9 is 60–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Symphony No.9 for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Symphony No.9 has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Symphony No.9 belongs to these categories: Music and Age of Reason. Its main mechanics are Set Collection, Commodity Speculation, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Symphony No.9 are: Frank Liu and Hung-Yang Shen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Symphony No.9 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.