Tahiti
BGG rank
BGG #18,474
BGG rating
6.5

Tahiti

1995

Rules assistance for Tahiti

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 10+
  • Complexity 2.2/5

For 2 players

Rules assistant for Tahiti

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tahiti is a board game released in 1995 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Ralf zur Linde and Ralf E. Kahlert and its main mechanics are Auction / Bidding.

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About the game

A quirky auction game played on a delightfully eye-catching roll-up board with large colored marbles and stylized wooden sailboats. The colored marbles are designated "pearls," and you buy spots for them on the board in two steps, taken in either order: First (or second), buy a pearl of a particular color. Second (or first), buy the right to place it in a row or column labeled with a particular letter. There's an auction on each player's turn where one choice in both these possibilities goes on sale at the same time. So, perhaps the auction is for B, or a blue pearl. If you win the auction and you've already got a pearl, you immediately have to choose a spot for it somewhere in row or column B; if you've already got your letter bought, you get the blue pearl and immediately choose a spot for it; if you've got neither, you can take either one and await getting the other in a later auction. Ultimately your scores are determined by how many pearls of the same color are clustered together and the number of empty spaces surrounding the cluster, and whether you have more pearls than anyone else in the cluster. Tahiti is an excellent choice if you enjoy auctions, area majorities, and that "Acquire" kind of feeling you get from watching squares fill in and grow into scoring groups.

Publishers

  • franjos Spieleverlag

Questions and answers

Tahiti supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.