
- BGG rank
- BGG #13,580
- BGG rating
- 7.3
Ni-Ju
- 2 players
- 15–45 min
- Complexity 2.7/5
- 2016

2007
Rules assistance for TAIJI
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
TAIJI is a board game released in 2007 for 2 players, 30 minutes per game, and ages 7 and up. It was designed by Néstor Romeral Andrés and its main mechanics are Tile Placement.
TAIJI is a strategy board game for 2 players Ages 6 and up. TAIJI is a Chinese term that means ‘Great Duality’ and represents the fight of Good vs. Evil, Light vs. Darkness, YIN vs. YANG. But YIN and YANG are indivisible! That’s why both players use the same indivisible “dual” pieces called TAIJITUS. The object of the game is to get the highest score summing up the 2 largest shapes of connected squares of your colour (DARK or LIGHT) by placing TAIJITUS anywhere you want in the board, as long as there’s a free space to do so. Be careful! Every time you put a TAIJITU you’re playing both colours! So you might be helping your opponent! Self-published free computer version is available for download (see files section). NESTORGAMES version features a special 11x11 "Deluxe" board, so you can play on 7x7, 9x9 or 11x11. It includes a new victory condition (at the start of the game you can choose 1,2 or 3 groups as the victory condition).
TAIJI supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for TAIJI is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists TAIJI for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
TAIJI has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
TAIJI belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of TAIJI are: Néstor Romeral Andrés. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists TAIJI as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.