Take-Back-Toe
BGG rank
BGG #23,753
BGG rating
5.9

Take-Back-Toe

2011

Rules assistance for Take-Back-Toe

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 6 min
  • Complexity 1.4/5

For 2 players

Rules assistant for Take-Back-Toe

What would you like to know?

Answers come from the official rulebook, with the page to check.

Take-Back-Toe is a board game released in 2011 for 2 players and 6 minutes per game. It was designed by James Ernest and its main mechanics are Dice Rolling, Square Grid, and Pattern Building.

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About the game

Take-Back-Toe is a short abstract strategy game for two players. Starting with a central row of ten chips on four adjacent spaces, players try to move chips to create three stacks of equal height on their side of the board. On a turn, a player rolls a six-sided die, then moves a stack of exactly that many chips to an orthogonally adjacent space on the 3x4 game board. A player cannot reverse the opponent's previous move. For a longer challenge, players can complete a set number of games, alternating the start player and scoring as many points for a victory as the height of the winning stacks. The player with the highest cumulative score wins. The game was the winner of the Thousand Year Game Design Challenge, a 2011 contest to design a game that might still be played a thousand years hence.

Designers

Publishers

  • (Web published)
  • Cheapass Games
  • Level 99 Games

Questions and answers

Take-Back-Toe supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.