
- BGG rank
- BGG #7,258
- BGG rating
- 6.5
Jurassic Parts
- 2–5 players
- 20–45 min
- Complexity 2.2/5
- 2020

2007
Rules assistance for Tako Judo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tako Judo is a board game released in 2007 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Kevin Lanzing and its main mechanics are Area Movement, Point to Point Movement, and Enclosure.
Tako Judo – the timeless sport of octopus wrestling – is an abstract strategy game for 2 to 4 players in which the object is to prevent your opponent(s) from being able to move. Played on a 64-square board (for two players) or a 100-square board (for three or four players), each player controls the head and eight tentacles of an octopus. The head takes up a 2x2 square area, and each tentacle takes up one square. Any piece can move like a Chess queen (any distance along an open orthogonal or diagonal line, but without jumping) provided that there is also a clear line of sight between that piece's original location and the head piece for the octopus to which it belongs. A player whose octopus is no longer able to effectively move its head or any tentacles (either move them at all or only harmlessly move a tentacle back and forth between a couple of squares) is pinned and eliminated from the game. Last octopus to move freely controls the sea and wins the game.
Tako Judo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tako Judo is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tako Judo for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tako Judo has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tako Judo belongs to these categories: Fighting, Animals, and Abstract Strategy. Its main mechanics are Area Movement, Point to Point Movement, and Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tako Judo are: Kevin Lanzing. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tako Judo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.