Talisman: The Adventure
BGG rating
6.9

Expansion for Talisman

Talisman: The Adventure

1986

Rules assistance for Talisman: The Adventure

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 240 min
  • 9+
  • Complexity 2.0/5

Rules assistant for Talisman: The Adventure

What would you like to know?

Answers come from the official rulebook, with the page to check.

Talisman: The Adventure is an expansion for Talisman released in 1986 for 2–6 players, 240 minutes per game, and ages 9 and up. It was designed by Alan Merrett, Charles Johnson, Edward Campbell, and Aly Morrison and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.

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About the game

This is the second expansion set for Talisman - The Magical Quest Game. It adds 8 new Characters, 11 new Spells, 37 new Adventure cards, 6 character sheets for keeping track of attributes and possessions, and 6 alternative ending cards should players want to play use a random ending instead of the basic Crown of Command. Also includes optional rules for Henchmen and The Chaos Bloodbath. Part of the Talisman series of games and expansions published by Games Workshop Ltd.. Expands: Talisman

Questions and answers

Talisman: The Adventure supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.