
- BGG rank
- BGG #12,481
- BGG rating
- 6.7
Ananda
- 2–4 players
- 30–45 min
- Complexity 1.5/5
- 2024

2023
Rules assistance for Tea Time Crime
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tea Time Crime is a board game released in 2023 for 2–4 players, 30–45 minutes per game, and ages 10 and up. It was designed by Dirk Barsuhn and its main mechanics are Dice Rolling and Tile Placement.
Lord Waldemar is celebrating his 80th birthday in his stately home and has invited numerous prominent guests. Baroness of Walloon-Brabant is expected with her entourage, as well as Sir Adam Stoneworth and Count Bobby of Wexford. Even the famous opera singer Barbette Brunette and former boxing champion Arnold Wendestein have announced their attendance. We are looking forward to this special occasion, which will of course take place at 5 p.m. sharp - at tea time. Unfortunately, there has also been an increase in burglaries and thefts in this noble area lately. For this reason, Lord Waldemar has hired a renowned detective who, of course, appears with his assistant. During the celebrations they should keep an eye on the property and the luxurious belongings of his guests. If that succeeds, Lord Waldemar will acknowledge it very much. Gameplay: Roll the dice up to 3 times. Choose dice with the same number and flip (or remove) a tile from your board that matches the result of the dice. Try to find valuable rooms or thieves and arrange your detectives correctly, so you can score them. End: If a player places his 5th detective-tile correctly, everyone count all their points. The player with the most points wins.
Tea Time Crime supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tea Time Crime is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tea Time Crime for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tea Time Crime has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tea Time Crime belongs to these categories: Dice and Puzzle. Its main mechanics are Dice Rolling and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tea Time Crime are: Dirk Barsuhn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tea Time Crime as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.