Templar Intrigue
BGG rank
BGG #30,753
BGG rating
5.1

Templar Intrigue

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Rules assistance for Templar Intrigue

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 15–30 min
  • 13+
  • Complexity 1.4/5

Rules assistant for Templar Intrigue

What would you like to know?

Answers come from the official rulebook, with the page to check.

Templar Intrigue is a board game released in 2014 for 7–10 players, 15–30 minutes per game, and ages 13 and up. It was designed by Michael Mindes and its main mechanics are Deduction, Team-Based Game, and Hidden Roles.

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About the game

Like Werewolf, Templar Intrigue is a game of hidden information, partial information, deduction, deception, and accusations. Unlike Werewolf, Templar Intrigue does not require a moderator, has no player elimination, and plays VERY fast. Players in Templar Intrigue are split into two teams — those loyal to France (and thus King Phillip), and those loyal to the Templars — and of course, you might not know who is on your team. After dealing out the cards, you go through a series of information reveals, then you start trying to sway Phillip to believe what you want the King to believe... After a certain amount of discussion and at the discretion of His Majesty King Phillip IV, one monk looks at another player's card. This is followed by more discussion, then another monk looks and reports back. Once all of the monks have spied on another player and reported back, more discussion takes place, then at the discretion of His Majesty, two players are identified. If Phillip finds the Temple Grandmaster and the Archivist, then Phillip and those loyal to France (blue team) win the round; if not, then those loyal to the Templars (red team) win the round. As soon as one (or more) players have won three times, the game ends with those players being victorious.

Publishers

  • Hobby World
  • Tasty Minstrel Games
  • KOI Games
  • Dexker Games

Questions and answers

Templar Intrigue supports 7–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.