Templar Queenie 4: The Keys
BGG rating
6.5

Expansion for Templar: The Secret Treasures

Templar Queenie 4: The Keys

2013

Rules assistance for Templar Queenie 4: The Keys

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • 10+
  • Complexity 3.0/5

Rules assistant for Templar Queenie 4: The Keys

What would you like to know?

Answers come from the official rulebook, with the page to check.

Templar Queenie 4: The Keys is an expansion for Templar: The Secret Treasures released in 2013 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Jesús Torres Castro and its main mechanics are Area Movement.

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About the game

Templar Queenie 4: The Keys, a mini-expansion for Templar: The Secret Treasures, consists of one module that can be used individually or in combination with any other modules for the game. The Keys: Each player has a key tile, and as long as he holds the tile, he gains 2 VP (instead of 1) when playing Porticus. He can discard the key tile to move his character, Remigius or Severus through a locked door. If he holds the key at game's end, it's worth 3 VP.

Mechanics

Publishers

  • Queen Games

Questions and answers

Templar Queenie 4: The Keys supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.