Templars' Journey
BGG rank
BGG #21,821
BGG rating
6.1

Templars' Journey

2017

Rules assistance for Templars' Journey

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 60 min
  • 8+
  • Complexity 2.7/5

For 3 players

Rules assistant for Templars' Journey

What would you like to know?

Answers come from the official rulebook, with the page to check.

Templars' Journey is a board game released in 2017 for 3–5 players, 60 minutes per game, and ages 8 and up. It was designed by Jani Moliis and Tero Moliis and its main mechanics are Take That, Area Majority / Influence, and Simultaneous Action Selection.

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About the game

In the strategy game Templars' Journey, players prepare their knights and templar lords for the holy crusade in Jerusalem. Each time players choose their cards, they can play either safe (but not so worthwhile) actions or more profitable ones — but if an opponent has chosen the same more profitable action you both receive punishment for being too greedy. The better you guess your opponents' choices, the more profit you'll make!

Questions and answers

Templars' Journey supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.