
- BGG rating
- 6.4
Rules assistance for Teomachia: Mitologia słowiańska
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30–75 min
- 10+
- Complexity 2.8/5

Rules assistant for Teomachia: Mitologia słowiańska
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Answers come from the official rulebook, with the page to check.
Teomachia: Mitologia słowiańska is an expansion for Teomachia released in 2015 for 2–4 players, 30–75 minutes per game, and ages 10 and up. It was designed by Adam Kwapiński, Jakub Wasilewski, and Tomasz Bylina and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.
About the game
When gods fight, the blood of simpletons flows freely. Teomachia lets you become one of the ancient gods and spend one hour playing the lord of a group of devoted followers. You have one goal and one goal only: Annihilate your foe's believers and thereby move yourself one step closer to absolute power. Drafting prayer cards and power cards allows you to slowly build your might. Using those cards, you send your followers into battles, build temples, and inflict terrible curses on the unfaithful. You face a tough decision in every single hand: Should you put your own power on the line to help your believers win their battles, or should you turn your back on them, sending them to a certain death? If no god yields, hurricanes will face off with deathly plagues, tempests will extinguish walls of fire, and the ranks of the faithful will grow smaller every second. Once you get rid of your opponent's last prophet, it's time to rest and listen to the cheerful song of your people. You have won the clash of gods. Teomachia: Mitologia słowiańska (Theomachy: Slavonic Mythology) is the first expansion. It introduces the Slavonic pantheon to the game previously consisting of four mythologies: Celtic, Greek, Norse and Sumerian. The expansion provides three new gods of Slavonic pantheon (Mokosh, Perun and Veles), as well as four additional gods to previously existing pantheons (one to each). Also in package are new Slavonic myth cards, myth cards from basic edition reprinted using improved graphics, a player aid card and a small expansion Priests, consisting of ten wooden discs representing priests with special abilities (for all 5 pantheons).
Mechanics
Publishers
- Fabryka Gier Historycznych
Questions and answers
Teomachia: Mitologia słowiańska supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Teomachia: Mitologia słowiańska is 30–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Teomachia: Mitologia słowiańska for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Teomachia: Mitologia słowiańska has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Teomachia: Mitologia słowiańska belongs to these categories: Card Game, Fighting, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Teomachia: Mitologia słowiańska are: Adam Kwapiński, Jakub Wasilewski, and Tomasz Bylina. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Teomachia: Mitologia słowiańska as an expansion for Teomachia. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Teomachia to use it. Check that your edition of Teomachia is compatible, as some expansions were revised between editions.