Terra Nova
BGG rank
BGG #3,780
BGG rating
6.5

Terra Nova

2006

Rules assistance for Terra Nova

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 10+
  • Complexity 2.3/5

About the game

In Terra Nova, players try to claim areas of land by moving control markers and placing fences. Each turn, a player must take three actions, first moving a control marker, then taking two further actions from these possibilities: moving a control marker (whether the same one or a different one) and/or placing a fence next to a control marker that moved this turn. Areas are scored once they're enclosed and contain no more than three types of landscape. Whoever has the majority of pieces in an area scores points based on the number of spaces and the number of types of landscape in the area, with fewer types scoring more points. Points are split in case of a tie. The game ends once all areas have been scored. Winner of Premio Archimede 2004.

Publishers

  • Winning Moves Germany
  • Giochi Uniti
  • Competo / Marektoy
  • Venice Connection
  • Immortal Eyes Games

Questions and answers

The rules assistant for Terra Nova will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.

Rules assistant for Terra Nova

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