
- BGG rank
- BGG #3,780
- BGG rating
- 6.5
Terra Nova
2006
Rules assistance for Terra Nova
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 45 min
- 10+
- Complexity 2.3/5
About the game
In Terra Nova, players try to claim areas of land by moving control markers and placing fences. Each turn, a player must take three actions, first moving a control marker, then taking two further actions from these possibilities: moving a control marker (whether the same one or a different one) and/or placing a fence next to a control marker that moved this turn. Areas are scored once they're enclosed and contain no more than three types of landscape. Whoever has the majority of pieces in an area scores points based on the number of spaces and the number of types of landscape in the area, with fewer types scoring more points. Points are split in case of a tie. The game ends once all areas have been scored. Winner of Premio Archimede 2004.
Categories
Designers
Publishers
- Winning Moves Germany
- Giochi Uniti
- Competo / Marektoy
- Venice Connection
- Immortal Eyes Games
Questions and answers
The rules assistant for Terra Nova will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Terra Nova supports 2–4 players according to the catalogue.
The listed playing time for Terra Nova is 45 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Terra Nova for ages 10 and up. Check the age guidance on your edition.
The credited designers of Terra Nova are: Rosanna Leocata and Gaetano Evola.
The catalogue lists Terra Nova as a base game.
Rules assistant for Terra Nova
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