
- BGG rating
- 7.8
Rules assistance for The Colonists: The Alliance of the Six Cities
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 30–90 min
- 12+
- Complexity 3.0/5

Rules assistant for The Colonists: The Alliance of the Six Cities
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Colonists: The Alliance of the Six Cities is an expansion for The Colonists released in 2016 for 1–4 players, 30–90 minutes per game, and ages 12 and up. It was designed by Tim Puls.
About the game
The Scenario is based on the second era. The game board is split into six cities. Jumping from market to market you can reach different cities and try to complete tasks to win the game after 5 years.
Designers
Publishers
- Lookout Games
- Alliance Game Distributors
Questions and answers
The Colonists: The Alliance of the Six Cities supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Colonists: The Alliance of the Six Cities is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Colonists: The Alliance of the Six Cities for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Colonists: The Alliance of the Six Cities has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The credited designers of The Colonists: The Alliance of the Six Cities are: Tim Puls. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Colonists: The Alliance of the Six Cities as an expansion for The Colonists. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Colonists to use it. Check that your edition of The Colonists is compatible, as some expansions were revised between editions.