
- BGG rank
- BGG #14,662
- BGG rating
- 7.1
Endangered Rescue #1: Galápagos Penguins
- 1–4 players
- 60–75 min
- Complexity 2.0/5
- 2024

2019
Rules assistance for The Curious Elevator of Mr. Hincks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Curious Elevator of Mr. Hincks is a board game released in 2019 for 1–4 players and 120–240 minutes per game. It was designed by Ace Ellett and Anna Ellett and its main mechanics are Deduction, Paper-and-Pencil, and Cooperative Game.
An adventure awaits those who are up to the challenge. The renowned — and somewhat eccentric — puzzle-maker Stephen P. Hincks has finally opened the doors to an invention he calls "The Curious Elevator." Like an ordinary elevator, this one travels up and down; however, Mr. Hincks couldn't resist including a bit of mischief in his contraption. The Curious Elevator will take you to whichever floor it deems appropriate, and there you will remain until you solve its puzzle. Fortunately, Mr. Hincks is a sporting fellow, and he's left a series of clues behind that will help you on your journey. Players begin the adventure of The Curious Elevator of Mr. Hincks with a package of physical materials engineered by Hincks. At each floor, the players utilize their "cryptic parcel" to discover the secrets of that floor. Mr. Hincks has also left a gift on each floor that will be the key to unlocking the puzzle. Players use a simple online interface to view each gift and then to input their answer. A correct answer will take the players to another floor, while an incorrect answer won't budge the elevator. Mr. Hincks is waiting on the top floor, ready to inscribe your name on his leaderboard. Will you be able to steer the Curious Elevator through enigmas, puzzles, and conundrums to claim your rightful title of Master Puzzler?
The Curious Elevator of Mr. Hincks supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Curious Elevator of Mr. Hincks is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Curious Elevator of Mr. Hincks belongs to these categories: Deduction, Puzzle, and Electronic. Its main mechanics are Deduction, Paper-and-Pencil, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Curious Elevator of Mr. Hincks are: Ace Ellett and Anna Ellett. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Curious Elevator of Mr. Hincks as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.