The Curse of Candelabria
BGG rank
BGG #27,841
BGG rating
5.6

The Curse of Candelabria

2024

Rules assistance for The Curse of Candelabria

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 60–120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for The Curse of Candelabria

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Curse of Candelabria is a board game released in 2024 for 3–5 players, 60–120 minutes per game, and ages 14 and up. It was designed by Gabriele Porro and Davide Carcelli and its main mechanics are Area Movement, Area Majority / Influence, and Card Play Conflict Resolution.

Expansions

Similar games

About the game

The Curse of Candelabria is a majority/area control and dudes-on-the-map Eurogame with a strong focus on the setting. In the game, each player controls a noble house of living candles and competes for territories on the map to earn points at the end of each of the three eras in which the game is divided. During their turn, players create new living candles and compose their layered miniatures, place tealights on the map, melt the deployed candles and activate their abilities, move, and upgrade the castle of the house. At the end of each era is a combat phase in which the conflicts and the majorities are resolved and players earn points. The goal of the game is to earn more points than the others and became the new king of Candelabria. -description from designer

Questions and answers

The Curse of Candelabria supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.