The Dark Quarter: Lost to the Night
BGG rating
7.2

Expansion for The Dark Quarter

The Dark Quarter: Lost to the Night

2025

Rules assistance for The Dark Quarter: Lost to the Night

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120–180 min
  • 18+
  • Complexity 2.0/5

Rules assistant for The Dark Quarter: Lost to the Night

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Dark Quarter: Lost to the Night is an expansion for The Dark Quarter released in 2025 for 1–4 players, 120–180 minutes per game, and ages 18 and up. It was designed by Evan Derrick and its main mechanics are Dice Rolling, Storytelling, and Role Playing.

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About the game

Thirteen year old Susanna has disappeared without a trace and the NOPD are powerless to find her. A band of misfits, brought together by their connections to Susanna, will do what the police cannot and bring her home! While not investigators themselves, this group congregates around "The Alligator" club and have seen the dark and magical underbelly of New Orleans with their own eyes. They also know that Susanna might well be connected to the arcane as she is no ordinary teenager. With Susanna's life on the line, the stakes will be higher and more personal than ever. Both The Dark Quarter and The Lost to the Night expansion have their own individual campaigns. These campaigns will feature linked scenarios that carry on choices, character abilities, and skills will carry on between sessions.

Questions and answers

The Dark Quarter: Lost to the Night supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.