
- BGG rank
- BGG #2,858
- BGG rating
- 7.4
Village Attacks
- 1–5 players
- 30–180 min
- Complexity 2.6/5
- 2018

Rules assistance for The Everrain: Torrent of Rebellion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Everrain: Torrent of Rebellion is an expansion for The Everrain released in 2022 for 1–4 players, 30–180 minutes per game, and ages 14 and up. It was designed by Adam J Smith and its main mechanics are Dice Rolling, Tile Placement, and Storytelling.
Description from the Back of the Box; This expansion adds two new types of Special Crew with their host of talents, the Boatswains and Occultists, as well as truly unique enemy in the Marauder Cutthroats, Marauder Brigands, and Marauder Captain. The loyalties of these rouges are as changeable as the sea winds, and they would be willing to join your crew...for the right price. As well as this, this box contains new an unique Sea Event, Expedition and Denizen cards. A torrent of rebellion this way comes... The Torrent of Rebellion expansion introduces a whole host of defectors to the game. For starters, the Occultist Crew can now be hired! Once fledgling members of the Old One's cults, these brave souls broke away from the dark oath they were on and brought with them dark and terrible knowledge. The enemies introduced in this expansion, the Marauders, are very different from those revealed thus far, because in some cases they can actually be hired as Crew on your vessel! Marauder Crew function quite differently form regular Crew; they are ill tempered, prone to insubordination and would just as soon stab you in the back given half a chance. But they are powerful, quick and excellent in combat. Hiring one of these dogs is a risk, but is it one you're willing to take?
The Everrain: Torrent of Rebellion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Everrain: Torrent of Rebellion is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Everrain: Torrent of Rebellion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Everrain: Torrent of Rebellion belongs to these categories: Expansion for Base-game. Its main mechanics are Dice Rolling, Tile Placement, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Everrain: Torrent of Rebellion are: Adam J Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Everrain: Torrent of Rebellion as an expansion for The Everrain. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Everrain to use it. Check that your edition of The Everrain is compatible, as some expansions were revised between editions.