
- BGG rank
- BGG #3,627
- BGG rating
- 6.9
The Fury of Dracula
1987
Rules assistance for The Fury of Dracula
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 180 min
- 14+
- Complexity 2.6/5
For 2 players

Rules assistant for The Fury of Dracula
What would you like to know?
Answers come from the official rulebook, with the page to check.
The Fury of Dracula is a board game released in 1987 for 2–4 players, 180 minutes per game, and ages 14 and up. It was designed by Stephen Hand and its main mechanics are Variable Player Powers, Point to Point Movement, and Secret Unit Deployment.
About the game
The premise of The Fury of Dracula is very similar to Scotland Yard, but with additional rules for combat, events, and encounters. One player secretly controls Dracula while the other three players are Vampire hunters cooperating to locate and defeat him. Dracula must move around the countryside, evading the hunters while leaving minions and encounters for them to uncover in his wake. If he can hide six new Vampires in Europe without the hunters destroying them, the dark prince will be declared victorious and rule the day! Meanwhile, the hunters try to locate and destroy Dracula before he succeeds in raising an empire of undead Vampires. When they occupy the same space as a dark minion, a vampire, or even Dracula himself, then a combat system is used to determine the results. Will the hunters be able to stem the tide of darkness, or will Europe be consumed by the Fury of Dracula?
Mechanics
Designers
Publishers
- Games Workshop Ltd.
- Oriflam
- Shadow Games and Fantasy, Inc.
Questions and answers
The Fury of Dracula supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Fury of Dracula is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Fury of Dracula for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Fury of Dracula has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Fury of Dracula belongs to these categories: Fighting, Deduction, and Horror. Its main mechanics are Variable Player Powers, Point to Point Movement, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Fury of Dracula are: Stephen Hand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Fury of Dracula as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.