
- BGG rank
- BGG #29,952
- BGG rating
- 5.4
The Game of Life: Pirates of the Caribbean – Dead Man's Chest
- 2–6 players
- 45 min
- Complexity 1.5/5
- 2006

2007
Rules assistance for The Game of Life: Pirates of the Caribbean – At World's End
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Game of Life: Pirates of the Caribbean – At World's End is a board game released in 2007 for 2–6 players and 45 minutes per game. It was designed by Reuben Klamer and its main mechanics are Roll / Spin and Move.
TRAVEL TO ENDS OF THE KNOWN WORLD! A meeting of the pirate Brethren has been called and now all of the most infamous pirates are headed to Shipwreck City. Choose a character to be the captain of your ship as you sail the high seas. Aye! You'll need one of the infamous nine "pieces of eight" to be able to enter Shipwreck City. Sail across the seven seas and beyond, pillaging ships, fighting off other pirates and collecting loot while avoiding Calypso and her curse. The pirate with the most treasure at the end of the game wins!
The Game of Life: Pirates of the Caribbean – At World's End supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Game of Life: Pirates of the Caribbean – At World's End is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Game of Life: Pirates of the Caribbean – At World's End has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Game of Life: Pirates of the Caribbean – At World's End belongs to these categories: Movies / TV / Radio theme and Pirates. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Game of Life: Pirates of the Caribbean – At World's End are: Reuben Klamer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Game of Life: Pirates of the Caribbean – At World's End as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.