The Great Fire of London 1666: 2-Player Expansion
BGG rating
7.3

Expansion for The Great Fire of London 1666

The Great Fire of London 1666: 2-Player Expansion

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Rules assistance for The Great Fire of London 1666: 2-Player Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 45–90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for The Great Fire of London 1666: 2-Player Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Great Fire of London 1666: 2-Player Expansion is an expansion for The Great Fire of London 1666 released in 2020 for 2 players, 45–90 minutes per game, and ages 12 and up. It was designed by Richard Denning and its main mechanics are Hand Management, Take That, and Area Movement.

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About the game

In this 2 player expansion, each player owns two colours of house, scoring for the surviving houses in both colours as well as for objectives and fires extinguished. They must not only play against each other but also contend with movements of the fire and the trained bands that are outside the control of either player. Will you save London or watch it burn? —description from the publisher

Questions and answers

The Great Fire of London 1666: 2-Player Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.