The Hobbit: An Unexpected Journey – Strategy Battle Game
BGG rank
BGG #13,815
BGG rating
7.5

The Hobbit: An Unexpected Journey – Strategy Battle Game

2012

Rules assistance for The Hobbit: An Unexpected Journey – Strategy Battle Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 12+
  • Complexity 3.0/5

Rules assistant for The Hobbit: An Unexpected Journey – Strategy Battle Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Hobbit: An Unexpected Journey – Strategy Battle Game is a board game released in 2012 30 minutes per game and ages 12 and up. Its main mechanics are Variable Player Powers and Dice Rolling.

Expansions

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About the game

A new game by Games Workshop following the release of the movie The Hobbit: An Unexpected Journey by Peter Jackson. The Hobbit: An Unexpected Journey Strategy Battle Game is a tabletop fantasy wargame for two players. You can recreate the adventures of Bilbo Baggins, Gandalf, Thorin Oakenshield and his friends and play small-scale skirmish games involving miniatures models. Rules that govern how the models move and fight are contained in the 288-page full-colour manual. The game manual also contains even scenarios recreating the events of The Hobbit: An Unexpected Journey movie and hobby sections. Players choose and collect armies of models that are described in separate Warhammer army books. A range of models is also available from Games Workshop designed by Alan Perry, Michael Perry and Aly Morrison, in Finecast and in plastic. The game is a revision of The Lord of the Rings: Strategy Battle Game.

Questions and answers

The listed playing time for The Hobbit: An Unexpected Journey – Strategy Battle Game is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.