
- BGG rank
- BGG #5,091
- BGG rating
- 7.1
The Key: Murder at the Oakdale Club
- 1–4 players
- 15–20 min
- Complexity 1.8/5
- 2020

2020
Rules assistance for The Key: Sabotage at Lucky Llama Land
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Key: Sabotage at Lucky Llama Land is a board game released in 2020 for 1–4 players, 20 minutes per game, and ages 8 and up. It was designed by Thomas Sing and its main mechanics are Simultaneous Action Selection, Deduction, and Solo / Solitaire Game.
A series of sabotages has shocked Lucky Llama Land! Multiple attractions at the theme park were tampered with. Players start their investigations and combine clues about the days of the crimes, perpetrators, tools, and crime scenes. They need to generate the right number code and use the key to put the saboteurs behind bars. In the end, it’s not necessarily the fastest investigator who wins the game, but the most efficient one. The 3rd game in The Key series by Thomas Sing, this one introduces new clue types and puzzles for players to solve. A replayable mystery game. -description from publisher
The Key: Sabotage at Lucky Llama Land supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Key: Sabotage at Lucky Llama Land is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Key: Sabotage at Lucky Llama Land for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Key: Sabotage at Lucky Llama Land has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Key: Sabotage at Lucky Llama Land belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Simultaneous Action Selection, Deduction, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Key: Sabotage at Lucky Llama Land are: Thomas Sing. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Key: Sabotage at Lucky Llama Land as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.