
- BGG rank
- BGG #6,864
- BGG rating
- 8.1
The Last Hundred Yards: Volume 2 – Airborne Over Europe
- 1–2 players
- 120–240 min
- Complexity 3.4/5
- 2020

Rules assistance for The Last Hundred Yards: Volume 4 – The Russian Front
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Last Hundred Yards: Volume 4 – The Russian Front is an expansion for The Last Hundred Yards released in 2023 for 1–2 players, 60–240 minutes per game, and ages 14 and up. It was designed by Mike Denson and its main mechanics are Dice Rolling and Simulation.
The Last Hundred Yards Vol. IV: The Russian Front is the fourth game in The Last Hundred Yards series. It covers major campaigns and missions from the second half of the war in the east, introducing the Russian army to the series for the first time. A series of missions simulates actions from the October 1943 fighting in the Ukraine near Krivoi Rog, while others feature fights during the Russian 1944 summer offensive, Operation Bagration. All major Russian armor from late 1942 onward is covered, plus some additional late war German armored vehicles. The unique feature of this module is how Russian army behavior is modeled at the tactical level, particularly in its lack of local command-and-control flexibility and general indifference to casualties when fulfilling its missions. Make no mistake, playing the Russians will require a different mindset. The challenge will be in understanding the Russian behavior modeled in LHY and transitioning that into solid tactical applications. The Russians need numbers to make up for their lower tactical flexibility, but "quantity has a quality all its own,” and they generally do get those numbers. While the period of the war covered by the module was one of overall Russian initiative, it still featured numerous German counterattacks, and module missions feature plenty of German attacks against Russian defenses as well as the reverse. Another set of new tactical challenges in the module stem from the frequently more open terrain found in the western Ukraine. The Last Hundred Yards (Base Game) and Volume II (Airborne Over Europe) are core volumes for the rest of the European LHY series. Thus, players must own both Volumes I and II to play the Russian Module, Mission Pack 1, and future modules in the series. —description from publisher's website
The Last Hundred Yards: Volume 4 – The Russian Front supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Last Hundred Yards: Volume 4 – The Russian Front is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Last Hundred Yards: Volume 4 – The Russian Front for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Last Hundred Yards: Volume 4 – The Russian Front has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Last Hundred Yards: Volume 4 – The Russian Front belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Last Hundred Yards: Volume 4 – The Russian Front are: Mike Denson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Last Hundred Yards: Volume 4 – The Russian Front as an expansion for The Last Hundred Yards. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Last Hundred Yards to use it. Check that your edition of The Last Hundred Yards is compatible, as some expansions were revised between editions.