The major four of Heizei
BGG rank
BGG #23,422
BGG rating
6.2

The major four of Heizei

2010

Rules assistance for The major four of Heizei

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 30 min
  • 8+
  • Complexity 1.8/5

For 3 players

Rules assistant for The major four of Heizei

What would you like to know?

Answers come from the official rulebook, with the page to check.

The major four of Heizei is a board game released in 2010 for 3–5 players, 30 minutes per game, and ages 8 and up. It was designed by Kenichi Tanabe and its main mechanics are Open Drafting.

Similar games

About the game

In 714, the capital in Japan is Heizei-Kyo. There is at Nara in present. So this era is called Nara-era. The politics in Heizei-Kyo is managed by 10 persons. The four of 10 person are named Fujiwara. They are the sons of Fuhito. They have the big power in Heizei-Kyo. Players are the other politicians. They gain the favor of four somebody and aim for stabilizing a position. But the impression to others is not good if a player gain the favor of one.

Mechanics

Publishers

  • Takamagahara
  • COLON ARC

Questions and answers

The major four of Heizei supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.