The Manhattan Project
BGG rank
BGG #591
BGG rating
7.3

The Manhattan Project

2012

Rules assistance for The Manhattan Project

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • 13+
  • Complexity 3.0/5

For 2 players

Rules assistant for The Manhattan Project

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Manhattan Project is a board game released in 2012 for 2–5 players, 120 minutes per game, and ages 13 and up. It was designed by Brandon Tibbetts and its main mechanics are Take That, Race, and Open Drafting.

Expansions

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About the game

From the back of the box: Global Power Struggle Begins Which nation will take the lead and become world's dominant superpower? The Manhattan Project makes you the leader of a great nation's atomic weapons program in a deadly race to build bigger and better bombs. You must assign your workers to multiple projects: building your bomb-making infrastructure, expending your military to protect it, or sending your spies to steal your rival's hard work! You alone control your nation's destiny. You choose when to send out your workers–and when to call them back. Careful management and superior strategy will determine the winner of this struggle. So take charge and secure your nation's future! Additional description: The Manhattan Project is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players do not "nuke" each other, but conventional air strikes are allowed against facilities. The game features worker placement with a twist: there are no rounds and no end-of-round administration. Players retrieve their workers when they choose to or are forced to (by running out). An espionage action allows a player to activate and block an opponent's building, representing technology theft and sabotage.

Questions and answers

The Manhattan Project supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.