
- BGG rank
- BGG #1,693
- BGG rating
- 7.1
Merchant of Venus
- 1–6 players
- 180 min
- Complexity 2.8/5
- 1988

1971
Rules assistance for The Official Dealer McDope Dealing Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
The Official Dealer McDope Dealing Game is a board game released in 1971 for 2–5 players and 90 minutes per game. It was designed by T. Elton Snatchit and its main mechanics are Trading, Dice Rolling, and Commodity Speculation.
From the rules: "Leave Doobietown, U.S.A. and journey to an intriguing port of call, score caches of dope and return home anxious to sell. Sounds simple and it is - as long as karma, skill and the roll of the dice are on your side and you don't get hassled at any borders, ripped off by your partners or busted. Yeh, busted. Lots of dealers go to jail. In fact, there are 500 "busted gringos" sitting in Mexican jails right now. Yes, dealing is a high risk / high gain situation. Remember all dealers play hard, but they don't all play fair. When in doubt ask yourself what McDope would do if he were there."
The Official Dealer McDope Dealing Game supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Official Dealer McDope Dealing Game is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Official Dealer McDope Dealing Game has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Official Dealer McDope Dealing Game belongs to these categories: Humor and Dice. Its main mechanics are Trading, Dice Rolling, and Commodity Speculation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Official Dealer McDope Dealing Game are: T. Elton Snatchit. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Official Dealer McDope Dealing Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.