
- BGG rank
- BGG #221
- BGG rating
- 7.7
Chaos in the Old World
- 3–4 players
- 60–120 min
- Complexity 3.2/5
- 2009

Rules assistance for The Others: 7 Sins – Delta Team Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Others: 7 Sins – Delta Team Expansion is an expansion for The Others released in 2016 for 2–5 players and ages 14 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
The Delta Team expansion consists of 5 heroes, including a Leader, a Bruiser, a Sniper, and two Fixers. Delta Team brings another 12 Upgrade cards to add into your inventory deck, giving your heroes new options to face the Others. There are 6 different cards, with 2 copies each, featuring equipment such as Wengsi Wong's amazing Laz Blades which crave for the bigger baddies, IR Goggles that are perfect to make sure your Ranged attacks hit their target, and some disposable Liquid Courage that can heal all your wounds. This expansion also gives players 3 extra Hero Dice. The Delta Team expansion includes 5 brand new tiles set in the Old Town part of Haven, adding even more variety to the map setups you can use in your games. The box will come with a leaflet featuring maps for all 7 core box stories using these new tiles.
The Others: 7 Sins – Delta Team Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists The Others: 7 Sins – Delta Team Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Others: 7 Sins – Delta Team Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Others: 7 Sins – Delta Team Expansion belongs to these categories: Fighting, Horror, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Others: 7 Sins – Delta Team Expansion are: Eric M. Lang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Others: 7 Sins – Delta Team Expansion as an expansion for The Others. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Others to use it. Check that your edition of The Others is compatible, as some expansions were revised between editions.