The Others: 7 Sins – Gluttony Expansion
BGG rating
7.7

Expansion for The Others

The Others: 7 Sins – Gluttony Expansion

2016

Rules assistance for The Others: 7 Sins – Gluttony Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 14+
  • Complexity 3.0/5

Rules assistant for The Others: 7 Sins – Gluttony Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Others: 7 Sins – Gluttony Expansion is an expansion for The Others released in 2016 for 2–5 players and ages 14 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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About the game

The Gluttony Expansion box comes with Avatar, Controller, 6 Abominations, Sin board and 12 sin cards. The Others: 7 Sins is a horror board game for 2 to 5 players. One player controls one of the 7 Deadly Sins, employing monstrous incarnations of these corruptive forces in an attempt to consume the world and bring about the apocalypse. The rest of the players cooperate as heroes of the F.A.I.T.H. organization who will attempt to fight back the invasion! The Sins player, on the other hand, has access to the different monsters of each Sin, including Abominations, a Controller, and the terrifying Avatar of Sin! These monsters can attempt to destroy the heroes, or simply hinder their progress on their missions. Each Sin provides the Sins Player with a different deck of Sins cards that can be played at different times to surprise players with different effects, often tied to the strategy of each Sin. Yes, because each Sin taints the game with an overarching mechanic that is always in effect.

Designers

Publishers

  • Edge Entertainment
  • Portal Games
  • Asterion Press
  • CMON Global Limited
  • Cool Mini Or Not
  • Guillotine Games

Questions and answers

The Others: 7 Sins – Gluttony Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.